Traits
Flames On Feet (Common)
All Wolpergeist are born with flames on their feet, but they are able to exitinguish these for durations of time.
"Ah, do you spot those bright tracks in the dark? That's a Wolpergeist; seems like it is leading us home."
Flaming Ear Tips (Common)
The very tips of a Wolpergeist are lit in flames, a warm beacon to those who can spot them.
Wings (Common)
Some Wolpergeist are born with wings and woah, some of them are also on fire.
This trait includes any kind of wings + wings that have flames.
Plant Growth (Common)
A wolpergeist can be born with plant growth on them.
"Seems like the Spring Patron had her favorites, huh?"
Crystals (Common)
Some Wolpergeist carry a deep connection to the earth, and grow crystals and rocks on their bodies.
"Uh, that seems like it could be a little heavy. Sure you don't need help, little buddy?"
Horns/Antlers (Common)
A Wolpergeist can be born with Horns or Antlers.
"Why are you pointing that horn at me.... it looks sharp..."
Multiple Eyes (Common)
A Wolpergeist can be born with multiple sets of eyes.
"I SEE ALL"
Magic Leak (Common)
A Wolpergeist can be born magic leaking from their body, such as eyes, wounds, etc.
"You, uh, seem to be leaving a trail."
One Matter (Common)
All spheres have the same matter.
- no trait limit on what, so you can have a "winter wonderland" or something like "eclipse"
- smaller variations are allowed, such as different flowers with a "english garden" matter
Bloom (Blessing)
The patron of Spring has bestowed a blessing upon you!
- plant growth on body/in hair
- can be any kind of naturally found flora
- may not replace a limb
Additional lore canon information (these are for flavor, and not mandatory)
- Moral dilemmas about eating fruit or veg grown from your body
- heightened affinity with insects, can have little companions following them
Furnace Hair (Blessing)
The patron of Fire has bestowed a blessing upon you!
- hair can be replaced in part by a magical fire (any color)
- can be a full head of hair, tips or simply parts
- can be "turned off", so you don't need to always draw with fire hair
Additional lore canon information (these are for flavor, and not mandatory)
- can cause soot discoloration on body
- the kyr can decide if it should burn like real fire or not
Bioluminescent Markings (Blessing)
The patron of Water has bestowed a blessing upon you!
- glowing markings or tattoos anywhere on body
- can be stationary or move
Additional lore canon information (these are for flavor, and not mandatory)
- can cause sharkskin texture everywhere on body
- can cause shark teeth
Inner Light (Blessing)
The patron of Life has bestowed a blessing upon you!
- cracked skin with exposed light OR matter underneath
- this can be anywhere on body
Additional lore canon information (these are for flavor, and not mandatory)
- this cracking can spread when emotional, but will heal back to it's "natural state"
Deathly Armor (Blessing)
The patron of Death has bestowed a blessing upon you!
- armor of bone can be placed anywhere on body
- needs to physically be touching skin
- can be retracted into the body
Additional lore canon information (these are for flavor, and not mandatory)
- retracted armor causes intense feeling of discomfort as it nestles into the soul
- other characters can speculate on the personality of the kyr as each armor is individual and unique
Armor of Wind (Blessing)
The patron of Wind has bestowed a blessing upon you!
- armor that floats above the body
- is NOT connected physically to the body
- made of magic, and can be retracted until needed
- can be made of metal or any other material as well
Additional lore canon information (these are for flavor, and not mandatory)
- can show in bits and pieces, like only the helmet, if required
- does not impact movement speed at all
Frozen Fire (Blessing)
The patron of Ice has bestowed a blessing upon you!
- the flames coming off the body have been contained in ice
- can be used in combination with other fire based traits or blessings
Additional lore canon information (these are for flavor, and not mandatory)
- frost can creep on to the body too
Harbinger (Blessing)
The patron of Ruin has bestowed a blessing upon you!
- Shattered limbs or body
- These pieces can be however large you'd like them to be
- Shards can be reformed into one whole body
Additional lore canon information (these are for flavor, and not mandatory)
- All the shards are still usable and moveable by the character
- It takes a lot of mental effort to reform into one whole body
- The collected body will have hairline scars everywhere where it usually separates
Contained Lightning (Blessing)
The patron of Thunder & Lightning has bestowed a blessing upon you!
- this blessings has two forms:
- moving Lichtenberg scars on body
- surging lightning outside body, often seen as dense electric sparks or chain thunder
Additional lore canon information (these are for flavor, and not mandatory)
- The outside body version can be used to speed up movement
- The inside body version has a distinct color which is up to you
Void (Blessing)
The patron of Nothingness has bestowed a blessing upon you!
- Kyrlicht specific:
- The kyrlicht has no matter; joints and spheres are simply transparent or pitch black
- Hound specific:
- The hound has no contract and no mask
Additional lore canon information (these are for flavor, and not mandatory)
- Kyrlicht:
- the kyr did previously have a matter but this was swallowed by the patron in return for their favor
- Hound:
- the hound's contract is partly dissolved and the patron of void has taken over fulfilling the hound's part
Kindling (Blessing)
The patron of Forests has bestowed a blessing upon you!
- sections of limbs or body have been turned into wood
- these can be as flexible or stiff as you'd like
- any kind of wood goes
Additional lore canon information (these are for flavor, and not mandatory)
- flexibility depends entirely on if the patron likes you enough